April 29, 2025 (beta)
Gameplay Fixes & Improvements
Round counter capped at 4 to prevent incrementing beyond intended limit.
When a player surrenders, their life is now immediately deducted and visible on the game table.
Removed "Defeated" status display for players at 0 health.
Adjusted scoring logic:
Commons in hand and center now use opponent's discard pile for player's color.
Commons in hand and center now multiply matching discards in score.
Fixed negative score discrepancies.
Resolved issue where players could refresh at game start to force AFK and win.
Peaceful victory now properly displayed.
Fixed player freeze issue preventing card discards.
Corrected admin win/loss tracking inaccuracies.
UI/UX Enhancements
Replaced main dashboard UI parallax background with a higher-quality version.
Increased text opacity to 100% for "Defeated," "Surrender," and similar statuses, with larger text size.
Removed banner overlay on players' cards.
Adjusted UI to prevent shifts and set a maximum width:height ratio for consistency.
Fixed UI disappearing after using mobile chat.
Improved chat functionality:
Fixed chat box cutoff on mobile.
Increased chat text size on mobile.
Enabled autoscroll for in-game chat.
Addressed low-quality parallax background rendering.
Fixed card display issues on high/high settings.
Connectivity & Stability
Resolved connection error on mobile preventing gameplay and turn notifications.
Added prompt to refresh game after overnight inactivity to avoid confusion.
Fixed mid-game refresh requirement for the fight button.
Resolved refresh issue during game join for other players.
Mobile-Specific Fixes
Fixed profile picture display issue on mobile.
Addressed screen resolution responsiveness issues.
Visual Adjustments
Brightened and reduced transparency of element "X" for better visibility.
We’re committed to improving Density Deck and appreciate the community’s feedback! For further details or to report issues, visit our feedback menu in Density Deck page or join the discussion on Discord.
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